The best method of fighting crime is education. As you've probably heard, casino cities can get a lot of crime. You may get some office buildings in the commercial block, but you'll find that you'll get predominately high end hotels.Īs Skyestorme says: Education, Education, Education. One thing to note is that this layout provides space to include small parks, which are needed to increase the land value thus ensuring that high wealth hotels will sprout. I also tried back-to-back high density commercial, but that didn't work out as well. I found that avenues on the four sides handled traffic much better than if done with roads. The numbers indicated are the dirt road cost of a typical 2-Casino cluster. In a quest to find a layout that can be repeated over and over, I came up with the layout shown above. The final step is do away with the signs on your Elegant Casinos, thus ensuring that the medium wealth tourists won't overrun the hotels. Wait until the casino fills up before adding additional roulette houses, which in turn raises the gambler capacity. I would advise to be careful when expanding with roulette houses. You'll want to build Exclusive Clubs early on which help increase the draw of high wealth tourists. When you're comfortable that you have a steady income and you have enough money saved up, plop an Elegant Casino. By now you should have a lot of magenta tourists in your tourist view. Remove anything that brings in medium or lower wealth tourists: Trains, Bus Stations and Signs. This is the next step of the Tourist Wealth Ladder. Once you have a pair of Roman Casinos, you should demolish all hotels of a lower class. Otherwise you can stick with adding Baccarat rooms and let your guests stay in nearby hotels. If you're lacking on hotels, you can plop a pair of penthouses on the casino. Roman Casinos have a concert hall add-on that will bring in a good number of high wealth tourists. But if your casinos are staying full, perhaps it's time for the "Gateway to the Elegant Casino": The Roman Casino. If you think things are going a little slow, plop another Sleek Casino. This is the first big step of the Tourist Wealth Ladder. Once that gets stable and profitable, you'll want to demolish the low end casino halls. Step 2: Once you have a steady positive cash flow from your Casino Halls and Sci Fi Casino, you can go ahead and build a Sleek Casino. You have to start somewhere: 3 Low End Casinos dot the coast I would advise sticking with the low end casinos and/or the Sci-Fi casino until you have over $300,000 in reserve. Step 4: High: Elegant Casinos with no signs Step 3: Medium/High: Roman Casinos, Elegant Casino Step 2: Low/Medium/High Casinos: Sleek Casinos Step 1: Low/Medium Wealth Tourists: Gambling Houses, Sci-Fi Casinos Expand slowly, while keeping a reserve of funds so that you can ride out the peaks and valleys of tourists coming and going. Slow growth is really the best method for climbing the tourist wealth ladder. To get there, you're going to have to start off with lower end casinos and work your way up. The goal will be to end up with nothing but high wealth tourists. (Low/Medium->Low/Medium/High->Medium/High->High) Leave casino and walk to cruise ship terminal, heading home Spend your money at the casino, then stumble outside looking for a hotel You can demolish them and make room for more gamblers.Ī Day in the Life of a Gambling Sim Tourist Once you have a good number of hotels, you won't need to have any hotel rooms added on to your casinos. As you'll see later, hotels play a significant role in the success of a Juggernaut Casino city. Make sure that you zone commercial near your casinos at all times, so that you have a good chance of hotels sprouting. In addition, you'll make money off of the Commercial taxes. The next morning they'll head back to the casino to spend some more money. To read more about who uses each type of mass transit, refer to the Mass Transit Guide.Īfter spending money at the casino, tourists will look for a hotel, and if they can find one, they'll spend the night. While airports can be used, they aren't very efficient, so I usually don't build them. Cruise ship terminals are the most efficient method for bringing in high wealth tourists. If you'd like to make a High Wealth Casino Juggernaut, first select a map with a long coastline that allows for at least five cruise ship terminals. The highest income I've seen for one casino is $813,176/day It's the ultimate Cash-Cow, or in this case perhaps we can call it a Cash Cowsino. Depending on the map, you can pull in a pretty steady stream of $500,000-$700,000/hour, which can net up to $11 Million a day in gambling profits. Each casino is maxed out with eight roulette houses, which allows you to make up to $800,000/day per casino. I've been playing around with what I'm calling "Casino Juggernaut Layouts", maps filled to the brim with Elegant Casinos.
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